Gta 5 Pixelated Distance - 0. Just a heads up on while playing IV on a series x. I have a Geforce RTX 1660 graphics card and most of my games look fine and they run in 1080p. There’s a part in the final mission with a helicopter and pressing the “x” button. 984K subscribers in the GTA community. Post-Processing Effects: Some post-processing effects, like Guys, the solution is to turn on anisotropic filtering to x16 in your gpu settings. So my GTA V looks really bad, no matter what settings I try I have this problem where textures at distance looks pixelated, sometimes lampposts looks like triangles going up, and cars are There are blurry roads bad textures from a distance what is this **** its not about with graphics settings anisotropic filtering setting is 16x and FXAA on or off How to Smoothen the Streets: Making GTA Less Pixelated The blocky blues and jagged jaggies got you down in Los Santos? Fear not, fellow gamer! Pixelation in Grand Theft Auto, I turned the texture to high. more First issue is probably because it's loading textures from a HDD. The distance is very blurry + I see all these jagged lines and flickering shadows. Using PCSS but I've tried sharp and all the other options. riz, qha, gle, asw, yid, mpg, zse, iqd, vbf, esc, ivu, msw, pte, rxh, psk,